Function FixChromaBleeding (clip input) { # prepare to work on the V channel and reduce to speed up and filter noise area = input.tweak(sat=4.0).VtoY.ReduceBy2 # select and normalize both extremes of the scale red = area.Levels(255,1.0,255,255,0) blue = area.Levels(0,1.0,0,0,255) # merge both masks mask = MergeLuma(red, blue, 0.5).Levels(250,1.0,250,255,0) # expand to cover beyond the bleeding areas and shift to compensate the resizing mask = mask.ConvertToRGB32.GeneralConvolution(0,"0 0 0 0 0 1 1 1 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0").ConvertToYV12 # back to full size and binarize (also a trick to expand) mask = mask.BilinearResize(Width(input),Height(input)).Levels(10,1.0,10,0,255) # prepare a version of the image that has its chroma shifted and less saturated input_c = input.ChromaShift(C=-4).tweak(sat=0.8) # combine both images using the mask return input.overlay(input_c,mask=mask,mode="blend",opacity=1) }